Shravani Zade

Hi, I'm Shrav, a

Multidisciplinary

with a strong research foundation, focused on understanding user behavior and translating insights into product decisions.

designer
Who I am
UX and brand designer. I care about edge cases, accessibility, and the users no one modelled.
Background
I love questioning briefs and over-indexing on research, trying to understand what is actually being solved before touching Figma. I don't start with inspiration. I start with flow.
 ദ്ദി˶ᵔ ᵕ ᵔ˶)
  designer ♡
श्रावणी

The brief might be right. It might be wrong. Research is how I tell the difference.

My design philosophy

If you're building something and need a designer who can work from brand to shipped product, let's talk!

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Case Study — Brand Identity + Product Design · 2025

Thrift My Drip

Role Freelance Product Designer
Team Solo project
Tools Figma · FigJam

Designing for a culture that already worked

Indian thrift didn't come from platforms like Depop — it grew on Instagram. Sellers build audiences through reels and drops. Buyers follow for the vibe as much as the clothes.

Drops go live → comments flood → DMs explode → sellers manually manage everything. It's chaotic. It's exhausting. And it works.

The challenge wasn't "how do we build an e-commerce app?" It was: how do we formalise this without killing what makes it work?

A fragile system that already works

Sellers didn't need us — they already had functioning businesses. Contextual interviews, live drop observation, and competitor analysis confirmed it. That raised the bar immediately: any new platform had to make things meaningfully easier without breaking the behaviour that built their audiences.

Buyer needs: track drops across sellers without monitoring twenty accounts, get access through a fair process, and pay safely — not just a DM and a prayer.

Seller needs: schedule drops instead of managing real-time chaos, keep reels central, and handle high-value pieces with structure instead of first-DM-wins.

Ocaen Thrift Instagram profile

Rules vary by seller.
Return policies, payment methods, and buyer conduct are set individually, usually pinned in the bio or as a fixed post.

Story drop preview

Stories as soft launches.
Items are posted on stories before dropping to gauge interest and informally test pricing.

Ace Thrifting profile with backup account

Backup accounts are standard.
Most sellers maintain a linked backup because Instagram deletions are common and this is their primary income.

Drop countdown reel

Drops are events.
Reels and story countdowns are used to build anticipation before a drop goes live.

Engagement-gated drop

Engagement-gated access.
Some sellers restrict drop purchases to users who commented on the announcement reel, using scarcity to grow their audience.

A visual language built from the culture itself

Before any screens were designed, the brand had to exist. Thrift My Drip isn't a neutral marketplace — it has a personality rooted in Indian Instagram drop culture: loud, playful, a little chaotic, and genuinely warm. The visual identity had to reflect that.

The colour palette — Statement Red, Golden Hour, Lemon Pop, Faded Tag, and Closet Black — was built around the energy of a drop moment. Statement Red carries urgency and excitement. Golden Hour and Lemon Pop bring the warmth of thrift-haul aesthetics. Faded Tag references worn labels and vintage provenance. Closet Black anchors everything.

Typography combines three typefaces: Newbery Sans Pro for headlines (structured but friendly), Lust for editorial moments (adds editorial tension), and Gopher for body text (legible and approachable). Together they create a system that can be loud when it needs to be and calm when clarity matters.

Supporting motifs — starbursts and elliptical patterns — were drawn from vintage sale signage and Indian bazaar aesthetics. Applied to social media templates, they give sellers a consistent visual vocabulary without constraining their individual voice. The system was designed to be handed off: sellers should be able to use it without a designer present.

Colour Palette

Statement Red

#C0392B

Golden Hour

#E8A838

Lemon Pop

#E8D84A

Faded Tag

#C8BFA8

Closet Black

#1A1A1A

Typography

Newbery Sans Pro — Headlines

Drop. Haul. Repeat.

Lust — Editorial Moments

The thrift edit you've been waiting for.

Gopher — Body Text

Curated drops from your favourite sellers. New items every week — follow a shop to get notified the moment something drops.

What was breaking down

"I set 10 alarms for drops I care about. And I've still missed pieces because I was 2 minutes late."
— Indian thrift shopper, contextual insight
Buyers miss drops
No cross-seller tracking. The DM race rewards speed over genuine interest — the fastest fingers win, not the most committed buyers.
Sellers are overwhelmed
No scheduling tools, no analytics, no structured flow for high-ticket items. Every drop is managed manually in real time.
No payment safety
UPI transfers with no order confirmation. Buyers pay and hope for the best.
Culture at risk
A platform that strips out the drop ritual — the countdown, the anticipation, the community — would give sellers no reason to leave Instagram.

Two roles, one coherent system

The IA maps both user roles — Buyer and Seller — through their distinct flows. Shared authentication connects to parallel but separate navigation structures. The Seller dashboard is intentionally richer: analytics, drop scheduling, bid management, and shop admin. The Buyer flow keeps the homepage feed front and centre, with bids, orders, and profile as supporting tabs.

Two features. One ecosystem.

Feature 01
Drops
Timed releases with countdown and instant checkout

Sellers schedule a drop in advance, attaching a reel preview and setting a go-live time. Buyers get push notifications 30 and 5 minutes before. When it goes live, pieces are claimed with one-tap checkout — no cart, instant claim.

The countdown preserves the ritual of anticipation. The notification makes it fair. One-tap claim matches the urgency of the DM race — but without the chaos.

Drops feature
Feature 02
Bids
Live auctions for high-ticket pieces

This feature went through the most iteration. The first version was eBay-style open ascending — everyone sees the running price. User testing revealed a trust problem: buyers felt anxious without context, unsure if the competition was real.

The solution was transparency at the right level: bid history, a clear end-time countdown, and a confirmation step after every bid. The anxiety came from information gaps, not the auction mechanic itself.

Bids feature
Feature 03
Seller Dashboard
Analytics and scheduling built for sellers, not the platform

A web-based analytics and scheduling interface giving sellers visibility into drop performance, follower engagement, and order management. Designed against one question: does this make the seller feel more powerful, or does it make the platform feel more powerful?

Seller dashboard feature

The choices that kept culture intact

Instant claim, not cart. A cart introduces hesitation — the same hesitation that kills the energy of a live drop. One-tap claim with an immediate confirmation mirrors the urgency of the DM race while giving buyers the confirmation they never had.

One-tap claim flow — step 1
One-tap claim flow — step 2
One-tap claim flow — step 3

Open bidding changed to structured transparency. The initial eBay-style open ascending model was changed after testing revealed buyer anxiety. The solution wasn't a different bidding model — it was more information around the existing model: bid history, visible end time, post-bid confirmation.

Open bidding — step 1
Open bidding — step 2
Open bidding — step 3

What the bids iteration actually taught me

User anxiety wasn't about auctions. It was about missing information. Once that clicked, every decision became about closing gaps — not adding features.

Cultural specificity isn't decoration. The brand system had to feel native to Indian Instagram — not sanitised or globalised. Working with local visual references (bazaar signage, haul aesthetics, drop-culture energy) taught me that specificity is the difference between feels made for you and feels adapted for you.

If I continued building, the focus would be seller analytics — which reels drove engagement before a drop, which price points cleared fastest. Better data makes sellers better at their craft. Better sellers bring better inventory. The flywheel starts with the seller.

The research, prototypes, and messier in-between work didn't make it here. Happy to walk you through it. Get in touch →

Case Study — UX Design · 2024

Cadis EziExpert

Role Sole UX Designer
Team 1 UX Designer · 1 UI Manager · 7 Developers
Tools Figma · Rokid AR

Designing inside a product already in motion

Cadis EziExpert connects a nurse wearing AR glasses to a remote doctor — real-time guided procedures from anywhere. The premise: expertise doesn't have to be in the room. It just has to be reachable in time.

I joined mid-project as the only UX designer on a dev-heavy team — no UX precedent, no clean slate. My job was to bring structure, clarity, and decision-making into something already moving, across four distinct user flows. It shipped. It's live.

Four users. Four realities.

AR Assistant (on-site nurse): hands-free, glanceable, zero tolerance for ambiguity. Cognitive load already at its limit.

Consultant (remote physician): needs annotation tools, session recording, and precision communication across distance — under potentially poor network conditions.

Org Admin: managing access and scheduling within a facility. Needs clarity and control without clinical complexity.

Super Admin: platform-level oversight across institutions. Compliance, accountability, data integrity.

These aren't roles with permissions. They're entirely different people, under entirely different pressures. One interface with permission toggles would have failed all four of them.

Four flows, built separately, working as one

Each user role has a completely distinct IA — not a shared shell with permission toggles. The AR Assistant flow is the most minimal by design: one entry point, one active call screen, three actions. The Super Admin is the most expansive, managing organisations, subscriptions, and institutional data.

What the audit revealed

"The nurse is already performing a procedure. Any tool that adds cognitive load doesn't get adopted — it gets ignored."
— Insight from conversations with nurses during research
Verbal guidance wasn't precise enough
The original model relied on the consultant talking the nurse through procedures. "Slightly to the left" means different things in different rooms, under different pressures.
The assistant flow was underdeveloped
The AR interface didn't account for the reality of the role: hands occupied, attention split, no tolerance for ambiguity. It needed to be far more minimal than what existed.
Four users with no shared mental model
Nurse, physician, org admin, super admin — four completely different contexts and expectations. The IA didn't yet reflect that. Permission toggles on a shared shell weren't going to work.
Designing for degraded conditions
Clinical environments are not controlled environments. The interfaces had to hold up under poor bandwidth and unreliable internet — and the designs at the time didn't account for that.

Starting in the wrong place — and fixing it fast

Joining mid-project meant the first research task was analytical rather than generative: understand what design decisions had already been made, why, and where the gaps were.

I started by researching the patient experience — which turned out to be the wrong starting point entirely. Patients in this system are not users of the platform. They're present during the procedure, but the platform is built for the people performing and supervising it. Recognising that mismatch early forced a sharper definition of who actually needed to be designed for: the nurse operating under procedural pressure, the remote physician guiding in real time, and the administrators managing access and accountability.

From there I ran a retrospective UX audit — mapping existing decisions against those user realities and clinical software heuristics. Secondary research covered AR in healthcare, telehealth UX patterns, and HIPAA compliance requirements, all used to pressure-test what was already built and identify where it fell short. I also spoke directly with nurses about performing procedures under verbal guidance alone — those conversations directly shaped two of the key feature decisions.

What the audit surfaced: the AR assistant flow was underdeveloped relative to the cognitive demands of the role. The consultant interface lacked annotation precision. The admin flows had no clear mental model separating org-level from platform-level oversight. These gaps became the brief I worked from.

Affinity map — research synthesis

How the four roles connect in a single session

The platform operates across two simultaneous environments — the AR glasses worn by the on-site assistant and the desktop dashboard used by the remote consultant. A single session requires both to be in sync at all times, with real-time video, annotation, and communication layered on top of a shared session state. Understanding how data moved between these surfaces was essential before any interface work could begin.

The admin layers sit above the session itself, managing access, permissions, and audit trails without ever intersecting with the live procedure flow. Separating these concerns structurally — so that administrative actions could never accidentally interrupt an active session — was one of the earliest and most important architectural decisions reflected in the design.

System diagram

Every flow shipped. Every user type served.

Feature 01
AR Glasses Interface
The assistant flow: hands-free, glanceable, unambiguous

The hardest design surface on the project. Five constraints operating simultaneously: no touch input, everything glanceable mid-procedure, notifications that couldn't startle, UI overlaid on a live video feed, and no assumption that the nurse's hands were free.

We were working with Rokid AR glasses and could prototype and test in actual AR — not in a clinical setting but in a real hardware environment. What looks clean on a Figma canvas can be completely unreadable as an AR overlay during movement.

AR Glasses Interface
Feature 02
Live Annotation
The consultant flow: drawing on what the nurse sees

The original model for consultant guidance was verbal — the remote physician would talk the nurse through the procedure. When I spoke with nurses about this, it became clear that verbal instruction alone placed significant pressure on the assistant: interpreting spoken direction while performing a procedure leaves too much room for misunderstanding at exactly the wrong moment.

I proposed that the consultant should be able to draw directly on the live AR view — highlighting equipment, marking procedural steps, circling areas of concern. What the nurse sees in their glasses updates in real time. The team liked it but had hardware concerns about implementation. It shipped, though the input method remains imperfect: consultants annotate via mouse or trackpad on desktop, which is a reasonable approximation but not purpose-built. That's a known limitation, not a solved problem.

Live Annotation
Feature 03
QR Onboarding
One scan. Connected.

Connecting AR glasses to the platform via a single QR scan. No multi-step credential entry in a clinical environment where every second and every surface matters.

QR Onboarding

Designing for the worst case, not the ideal case

Every element was pressure-tested against one question: what happens if the nurse misreads this during a critical procedure? That constraint shaped the visual language entirely. High contrast, clear hierarchy, nothing on screen that doesn't need to be there.

The incoming call screen was designed to feel immediately familiar — closer to FaceTime than to a clinical dashboard. Familiar patterns reduce the cognitive cost of a new tool in a high-stakes moment.

Two of the features I'm most confident were the right calls — live annotation and numbered voice commands — came directly from what I found while researching the actual users. Both required negotiation to get in, and both have real implementation constraints I can speak to honestly.

The bandwidth constraint.

My initial instinct was to build something visually rich and information-dense. My manager pushed back — the desktop interfaces had to work under poor bandwidth and bad internet. Clinical environments are not controlled environments. Visual ambition had to give way to functional reliability. It was the right call.

Bandwidth constraint
Numbered commands over conversational input.

My initial proposal for the AR assistant's voice interaction was conversational — the nurse could speak naturally to trigger actions, similar to how you'd interact with a voice assistant. The logic was familiarity. The problem was error rate.

In a clinical setting, the cost of misrecognition isn't inconvenience — it's a procedure going wrong. Natural language is ambiguous under pressure and in noisy environments. After working through the technical constraints and the stakes, I proposed a numbered system instead: each action on screen has a number, the nurse calls it out, the system confirms. It's explicit, unambiguous, and leaves no room for the system to misinterpret intent. The friction of learning a new pattern is worth it for the certainty it provides.

Numbered commands

The real constraint wasn't design

It was communication. Making design decisions legible to a manager without UX training, getting them respected through a developer review process, surviving handoff — that's a different skill from designing well in Figma. I was the only person in the room with a UX education.

Designing for degraded conditions was the most humbling part. The question isn't "does this work?" — it's "does this still work when things go wrong?" You can't assume ideal circumstances.

The research, prototypes, and messier in-between work didn't make it here. Happy to walk you through it. Get in touch →

Case Study — Thesis · 2024

AutiMate

Role UX Designer
Team Solo — thesis project
Tools Figma · FigJam

I started with the wrong user

The project began as a brief to help autistic children in India. The gap was real and well-documented.

Primary research changed the direction entirely. Interviews with parents, guardians, and therapists made one thing clear: the children have limited agency over their own care. The people who needed better tools were the caregivers — present for twenty-three hours of every day the therapist only sees one of.

My thesis mentors confirmed it: following the evidence, even when it meant scrapping months of prior framing, was the right call. AutiMate became a caregiving tool, not a child-facing one.

What caregivers are actually dealing with

Autism therapy in India typically means speech and occupational therapy sessions aimed at building reception, expression, and pragmatic skills. Progress is slow by design — therapists must build rapport with a child before meaningful work can begin. Parents want to see results. The gap between expectation and pace is one of the most consistent stressors caregivers face.

Meanwhile, parents educate themselves through YouTube, Facebook groups, and whatever they can find — often in English, a language many are not fully comfortable with. The information exists. It just wasn't designed for them.

Four gaps. No single tool.

"The therapist sees my child for one hour. I'm with them for the other twenty-three. I need to know what happened in that session."
— Parent, primary research interview
No specialised tracking tools
Most caregivers use physical notebooks or basic spreadsheets. No purpose-built system exists for the Indian autism caregiving context.
Community is essential, not optional
Peer support was consistently described as one of the most important resources in a caregiver's life — and one of the hardest to find in a structured, moderated form.
Language and culture create distance
English-first apps create a barrier for families across most of India. Culturally sensitive content isn't a feature — it's the baseline for trust.
Therapist communication is broken
Session notes live in WhatsApp threads and phone calls. No shared record, no continuity between the one-hour session and the other twenty-three.

Nine interviews that changed the direction

9 interviews were conducted — 6 with parents or guardians of autistic children, 3 with therapists. Competitor analysis covered 11 existing products. None combined therapy tracking, therapist collaboration, localised content, and peer community in a single application.

The therapist interviews surfaced a specific tension that shaped the collaboration flow significantly: therapists were protective of their clinical notes. They weren't unwilling to share — but clinical notes aren't written for non-clinical readers. They require context to interpret, and without that context they risk causing more anxiety than clarity.

This meant the design couldn't simply be a shared document. It had to be a structured translation layer.

Research synthesis mind map

Persona

The primary persona that emerged from research was Priya — a mother in her mid-thirties, living in a tier-2 Indian city, managing her son's therapy schedule alongside full-time domestic responsibilities. She is deeply invested in her child's progress but has no clinical background. She navigates between WhatsApp groups, YouTube videos, and therapist visits, stitching together information from sources that weren't designed for her.

Priya is not a passive user. She tracks everything — in notebooks, in voice notes, in her memory. What she lacks is a system that translates clinical progress into language she can act on, in a language she's fully comfortable with. She doesn't need more information. She needs the right information, structured around her role, her time constraints, and the emotional weight of what she's managing every day.

Caregiver persona

Structured around caregiver reality.

The IA challenge was building a structure that felt simple under cognitive load while housing genuinely complex functionality. Hub-and-spoke navigation with a persistent bottom nav: the most important features are always one tap away, regardless of where you are in the app.

Built around the caregiver's reality, not the ideal user

Feature 01
Dashboard
The full therapeutic journey in one view

Session summaries, progress visualisations, milestone markers, and upcoming reminders. Designed for caregivers who are often distracted, emotionally worn, and time-poor. Large type, clear hierarchy, no clinical jargon.

Dashboard
Feature 02
Therapist Collaboration
A structured translation layer, not a shared document

Therapists write structured session summaries — not raw clinical notes — and approve what gets shared before it's visible to the caregiver. The caregiver sees a simplified view with milestone updates and actionable instructions for home. The therapist retains full clinical detail on their side. Both see what's appropriate for their role.

Testing revealed an honest limitation: caregivers found it genuinely hard to keep the app updated consistently. The mental load of caregiving is already high. Any feature that required regular data input had to be as frictionless as possible — or it wouldn't be used at all.

Therapist Collaboration
Feature 03
Content Library
Evidence-based guidance in regional Indian languages

Evidence-based strategies and therapy guidance available in regional Indian languages. Curated for cultural context, not just translated.

Content Library
Feature 04
Community
The most-requested feature. The most absent from existing tools.

A moderated forum overseen by autism care experts. Peer support was consistently described as one of the most important resources in a caregiver's life — and consistently missing from every existing app in the competitor analysis.

Community

Warm and simple, not clinical.

Palette. Warm yellow-green — deliberately encouraging, not medical. Caregivers don't need an app that looks like a hospital interface. The colour choices were intentional: the emotional register of the product matters as much as the information architecture.

Navigation. Hub-and-spoke with a persistent bottom nav. The most important features are always one tap away, regardless of where you are in the app. No deep hierarchies. No dead ends.

Typography. Large and legible throughout. Caregivers are often reading on small screens, in difficult moments, with their attention divided. Type size is an accessibility choice, not an aesthetic one.

The collaboration model. The decision to pivot from shared notes to therapist-authored summaries wasn't a compromise. Trying to make raw clinical notes legible to non-clinical readers would have required either oversimplifying the clinical content or overwhelming the caregiver. The summary model respected both users' realities.

The pivot was the project

The biggest decision on AutiMate wasn't a UI decision. It was letting research prove me wrong — and following it anyway. I stopped designing for the person I assumed needed help and started designing for the person the evidence said actually did.

That reframe — from child to caregiver — happened because I was willing to let primary research contradict my initial brief. It's the thing I'd point to first if someone asked what this project taught me about research-led design.

The community feature, though the most requested, is also the hardest to get right at scale. Moderation — ensuring the forum is safe, accurate, and genuinely supportive — is a product strategy problem, not a design problem. That's the next version of this project.

The research, prototypes, and messier in-between work didn't make it here. Happy to walk you through it. Get in touch →

A designer An entrepreneur A researcher

Shravani Zade

UX and brand designer based in Pune. I design for how people actually behave, not how we expect them to.

I default to research when things get unclear, especially in early-stage products where the problem itself is still forming.

Under pressure, I ask more questions, instead of fewer. I push back when something doesn't hold up, and I get obsessive about edge cases, because if it doesn't work there, it doesn't work at all.

My process is messy. My thinking isn't. I'll explore widely, duplicate relentlessly, and work through rough, unpolished screens, then bring structure once the direction is clear.

I'm analytical, but I'm drawn to expressive systems. I like research that gets messy, and interfaces that don't.

Outside of product work, I run Ahikuro Studios: sculpture, resin, jewellery. It's where I work without constraints, think with my hands, and reset.

UX Design Brand Identity User Research Design Systems Figma Prototyping

Experience

Datasmith AI
Design & Research Intern
Oct 2025 – Feb 2026
Designed the website and product experience for TenderGenie, an AI tendering tool. Research was embedded in the sales cycle — interviews inside live procurement conversations.
Fresh Prints
Inside Sales Associate
Jan 2025 – Sept 2025
Owned client relationships from lead to recurring orders, and designed all custom merchandise artwork in between. Sales and design in the same role.
Parallel Minds
UI/UX Designer
Dec 2023 – Apr 2024
Sole UX designer on a live AR telehealth product. Joined mid-project, audited what existed, and designed across four user flows with Rokid AR glasses as the primary surface.
Inagiffy
Graphic Designer (Freelance)
Nov 2022 – Feb 2023
Freelance graphic design — identity, environmental graphics, and ad creatives for web-based newsletters.
Ahikuro Studios
Founder & Designer
May 2023 – Present
Started as a sticker shop, grew into jewellery and resin work. Also where I take on freelance graphic and UX work — websites, logos, full apps — under the studio name.
Memories
May 25'
design work
Pune streets
fuelled by matcha on either side
In a Japanese Garden
In a Japanese Garden
Oliver Nelson
1:232:58
To do
···
"if my design had a vibe, it'd be this playlist"
portfolio website ✓
launch Ahikuro Studios v2
pitch to Pagdandi Cafe
pick a serif font
Currently Reading
The Annihilation Trilogy
Jeff VanderMeer
Annihilation
don't spoil it for me
My Design Pet Peeves
Design that looks impressive but breaks on contact with real users
Accessibility as an end-of-project checklist
"Clean and minimal" as a substitute for solving the problem
Currently Obsessing Over
Stick & poke tattoos
Stick and poke tattoo
one weird angle away from a slipped disc
slice of my life
Bhutta on a hike
Bhutta on a hike
kittens!!
kittens!!
Messy desk
Messy desk
Messy Kitchen
Messy Kitchen
Messy pallette
Messy pallette
People watching
People watching
Pretty sunsets
Pretty sunsets
Painting pride
Painting pride
Handpainting clay
Handpainting clay
My first sticker!
My first sticker!
Wire wrapping earrings
Wire wrapping earrings
Hiking in the rain
Hiking in the rain